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Safety • Player Conduct • Sportsmanship

The 4 safe replica handling rules are in effect while at Stronghold:

  • Treat every replica as if it were loaded.
  • Never point the replica at anything you do not intent to shoot.
  • Keep your finger straight and OFF the trigger until you are ready to fire.
  • Keep your replica on SAFE until you intend to fire.

Required equipment for play:

  • Full seal ANSI z87.1 (or better) rated goggles.
  • Full face protection is required for all participants. Minors are required to wear hard full face protection.
  • Shooter Glasses or ski goggles are NOT permitted.
  • Red rag/light to indicate “dead men”
  • Barrel bag/sock/blocker.

Facility Rules and Etiquette:

  • No uncased replicas in the lobby.
  • Magazines MUST be out, weapons on SAFE, barrel bags ON while not on the field.
  • Absolutely NO test firing replica while in the staging area.
  • Stronghold Ops offers a Target Range available at all times to allow players to test fire and tune replicas safely.
  • All replicas, regardless of size or firing mechanism MUST be chronographed before they will be allowed on the field for play. All weapons MUST operate within 350FPS with .25g BBs.
  • Goggles MUST be worn at all times while on the field. Under no circumstances are goggles to be removed. You must leave the playing area to defog or fix goggle issues. Violation will result in immediate removal from field.
  • The lobby is not meant for storing or prepping gear. Please keep personal belongings neat and tidy while in the lobby.
  • Areas for gear prep and storage are available in the Staging Area.
  • Stronghold Ops is not responsible for lost or stolen items.
  • Green gas is approved to use. Propane Gas is not allowed in the builder, per local fire code.

In-Game Rules and Sportsmanship:

  • Call your hits! A hit to any portion of a player’s person, replica, or equipment constitutes a “kill,” and must be called.
  • Do not call hits for opposing players, however, players are encouraged to assist teammates with maintaining fair and honest play.
  • If there is a concern over hit calling, speak to a referee, and the referee will address the concern with the other patron.
  • When in doubt, go out. If you think you were hit, you were.
  • Friendly fire is never friendly. It counts. Go out.
  • Blind fire is not permitted. You must be able to see your target and present a target while engaging other players. If a hole in the wall is too small to fit both fists through, you may not fire from it.
  • Replica hits ALWAYS count.
  • Thunder Bs are distraction devices only. Do not put BBs into Thunder B shells. They must be used as directed by the manufacturer.
  • Tornado grenades are not area effect. A BB must hit players to constitute kills.
  • “Safety Kills” are offered as courtesy, and highly recommended. Do not attempt to safety kill a group of players. This is abuse of this courtesy.
  • Once hit, make a verbal and visual declaration. Yell “HIT HIT HIT”, and wave a red rag or light to indicate you are hit. Move back to respawn yelling “Dead man walking” with your rag or light above your head.
  • Rubber knife (melee) kills are permitted. Stronghold Ops allows for very specific methods of employing a rubber knife in order to allow for all ages and genders to enjoy themselves. Please ask a Stronghold Staff member for a demonstration.
  • BEFORE exiting the field, all replicas must have magazines removed, verify empty chambers utilizing a clearing barrel, and have barrel bag/sock/blocker applied.
  • All participants are expected to foster an environment of Honesty and Integrity. This game relies on these qualities.
  • PROFANITY will not be tolerated.



Depending upon number of participants and game style, games can last anywhere between 5-25 minutes. We strive to maintain a 12 minute game with 7 minute reload (intermission) time in order to provide a fast paced experience.


YES!! Airsoft is not a gender specific sport! Women regularly enjoy airsoft, and most that are willing to try it become regular players. It is the experience of Stronghold Ops that women make excellent players as they are prone to more subtle tactics and problem solving, frequently resulting in successful game-objective completion.


  • The max FPS limit for Stronghold Ops is 350fps with .25g BBs
  • We will chronograph each replica with our BBs in order to maintain safe limits for all participants without question.


No. The Abington Fire Department does not allow us to have propane in the building.


Yes, you can bring your own gear. All gear must be approved by a staff member to ensure safety and compliance with our 350 Max FPS rule.


Players must be at least 12 years old to participate. Players under 18 must have a parent or guardian sign a waiver.


Airsoft is a game in which participants engage one another in simulated combat scenarios using replica weapons which fire 6mm BBs. Due to the fact that the BBs do not leave any indication of impact (unlike paintballs, which leave paint) the game of airsoft is based on the Honor System. Players are expected to be honest about being hit, and call themselves out. Airsoft is very fun, but in this game, players will shoot and be shot at by other players using replica weapons. It is for this reason that we leave the determination of whether this activity is right for you up to the individual.


Airsoft is a multifaceted sport which can instill many good qualities in players in a fun and fast paced environment. Airsoft, by its very nature, instills an understanding for the importance of honesty. Because the rules of play are based on the Honor System, participants quickly learn how frustrating things can be if players are dishonest about being hit. This lesson self-fulfills lessons on courtesy. Players learn that honesty on their behalf is also a courtesy to opponent players who expect their hits to be acknowledged, and vice-versa. Players also learn how to operate as a team; many of the games played in airsoft are “objective based.” Teams which do not learn to work well together may not win. Lastly, players develop a certain level of self confidence. Many players are nervous when first trying airsoft, however, this nervousness quickly subsides as they learn that every member of the team is valuable and integral to the team’s success.